This Thursday at our LSC After Dark: Zombtoberfest event, we're bringing digital horror into the real world!
Guests are invited to step inside the Fear Sphere, an award winning experimental game made by the team at HNRY. Here's how it works: You step inside a giant bubble – the Fear Sphere! – and use a custom-made flashlight to navigate the darkness and avoid a deadly monster.
Only through teamwork and collaboration will you be able to escape your enemy. Your partner will be located outside the Fear Sphere, and will guide you to safety using directions from a set of physical blueprints.
The Fear Sphere won the first ever alt.ctrl.gdc award at the Game Developers Choice Awards and was recently displayed at the 2017 MakerFaire in Queens.
The game's controller is made up of a short throw projector and an Arduino Micro Pro. Connected to the Arduino is a 6-axis gyroscope, which provides the players rotation, orientation, and direction. Also connected is a joystick, which allows the player to move within the game world. The information is then fed into Unity, and projected onto the sphere via the controller.
The game's developers – Andrew Genualdi, Henry Lam, and Jaeseong Yi – met as students at Parsons. Genualdi is now a product engineer for Verizon, Lam runs a studio based in Brooklyn, and Yi works as an industrial engineer for Farmshelf.
Their next project is already in its early stages, and will involve using mechanical wearable devices to manipulate digital and physical spaces.
We can't wait to show off the Fear Sphere this Thursday! Join us every month at LSC After Dark for cool techie experiences like this one.
Click here for tickets to LSC After Dark: Zombtoberfest, Oct. 19, 6 to 10 pm.